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DEAD HEAT

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Devlog

  • DEAD HEAT - DEV LOG III: Signature Move
    May 12, 2024 by Dan John Crowler#fast & furious, #pbta, #devlog, #dead heat
    III. Signature move Theme, inspiration from Fast & Furious, and chosen title lead me to first move of the game - Head to Head . When rivals dash right next to each other and their eyes meet ... First... Continue reading
  • DEAD HEAT - DEV LOG II: Title
    May 08, 2024 by Dan John Crowler#pbta, #fast & furious, #devlog, #dead heat
    II. Title We have the theme and the engine (PbtA), but now we need the most important thing - a catchy title . I write the game in Polish for the jam, but still I think and title stuff with English in... Continue reading
  • DEAD HEAT - DEV LOG I: Theme
    May 07, 2024 by Dan John Crowler#dev log, #dead heat, #theme
    First entry in a series of dev logs written while working on the game for a jam: I. Theme When I started thinking about a theme for the game, first thing that came to mind was car racing. It's a good... Continue reading
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